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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 01:58:00 -
[1]
Basically its another collosal fuk up by CCP that they wont acknowledge which enables you to travel thorugh low sec in any ship you want and be totaly invunerable.
I have tested this method in a battleship and had an interceptor with 5k scan res try to lock me and it is not possible.
CCP 'are aware' of this though are doing nothing viaible about it.
The fix is incredibly simple.. If your mwd is active you cannot cloak.. end of problem.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 02:43:00 -
[2]
Originally by: delta phi i love when pirates whine
I love it when bears pheer my pvp skills so much they post with alts
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 03:50:00 -
[3]
Edited by: Le Skunk on 07/02/2008 03:54:37 Edited by: Le Skunk on 07/02/2008 03:53:58 Edited by: Le Skunk on 07/02/2008 03:50:33
Originally by: Ursula LeGuinn Edited by: Ursula LeGuinn on 07/02/2008 03:19:07
Originally by: Le Skunk The fix is incredibly simple.. If your mwd is active you cannot cloak.. end of problem.
SKUNK
In fact, let's go a step further: If a carebear tries to MWD and cloak, their ship explodes and the surviving loot is transferred to your cargo bay automatically.
God forbid people are able to get an 85-90% chance of escaping being ganked with a dedicated setup, eh?
Well, your wrong.
Its a 99.9% chance of escape. The 'dedicated setup' is 1x cloak and 1xmwd. Under 1 million isk.
I can just about stomach it if a blockade runner is doing it. But a whopping great raven being unlockable?
Ive tested it with a 5k scan res interceptor trying to lock my battleship. He couldnt lock me.
Surely even the most kacknoobish bear would admit that there is soemthing borked about a "dedicated setup" officer fit interceptor not being able to lock a 1 mill isk fit lumbering raven.
The solution again, for ccp, is to make cloaks not activate if a mwd has been activated. Simple. The bear still has the option to
a) cloak .. align.. unclock and warp (cutting his alginement time right out but still being locakable if there is a dedicated tackler) b) Use his mwd to burn back to the gate, or try to outdistance the tackler.
Thats known as balance.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 04:27:00 -
[4]
Edited by: Le Skunk on 07/02/2008 04:32:14 Edited by: Le Skunk on 07/02/2008 04:29:40
Originally by: Ursula LeGuinn
Well... I don't think a T1 cloak and a MWD are going to save a Raven from even a casual gatecamp. Maybe from one person with a mediocre lock time chasing them, but a camp?...
I'm going to embark on a career in piracy soon myself, but I just don't think MWD + cloak gives any ship that equips them the ability to escape 99.9% of the time... and if so, I'll have to try them out myself. )
Well as someone who has been thought of as 'pirate' for quite some time let me catagoricall state that it is so borked that it WILL work 99.9% of the time. If you do it correctly it WILL get you past camp with tacklers with 2000 plus scan res.
Hitting your mwd boosts your speed up to 500% higher then it can normaly be. Hitting your cloak as soon as you align to the gate makes you unlockable. The cloak turns you mwd off automatically. As the module deactivates, your speed drops but your still over 100% speed so unlcoaking and hitting warp warps you instantly.
It takes a couple of goes to get the hang of it.. but then you have a noob in the slowest battleship in the game having to spend 1 million isk to avoid a 10 man gate camp.
Its borked. CCP need to do something about it if they have any care about balance.
SKUNK
EDIT:
Quote: Also, at a good gate camp, you'll have a dedicated inifiscrambler, a dedicated tackler or three, possibly nanoships, sensor boosting ships, command ships, and God only knows what else, right? With the change you propose, the chance for ANY ship to escape these drops considerably. The only way to escape would be to have a warp align time faster than any physically possible lock time (AKA, Prorator with good modules and implants and skills).
If you jump a lone unscouted BS into a 15 man well prepared synergy camp like you discuss above, well then yes you should prety much die. The sheer balance of ships, isk, fittings, tactics, teamwork, skill points, and man hours would pretty much demand it.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 04:54:00 -
[5]
Originally by: Ursula LeGuinn But why can't you fly some 'ceptors over to try to decloak it? MWD gives a 500% speed boost, but a T1 cloak then nerfs that speed again by 90% (75% for the T2).
Though, I do realize that the fact of the MWD running is what allows peeps to instawarp as soon as they're aligned. I just don't see why you have a hard time decloaking some fool in a Raven that takes 20 seconds to align with MWD on and moves like 80 m/sec while cloaked.
The whole process tkaes under 10 seconds from start to warp. A snake inty sat waiting will see the ship for half a seconds as it cloaks and rapidly head towards it starting to pick up speed.
However as soon as the ship cloaks (ie straight away) the game stops your ship approaching it, rapidly decreasing speed to nothing. So you then have to manualy click to pick up speed and try to aim roughly in front of the ship that you never really saw where he was in the first place.
Then if you flukely DO manage to uncloak the ship, well hes at warping speed already and the delay in being able to lock an uncloaking ship adds another second or so. Then your tackler has to lock. Then yours tacklers disruptors have to activate. The BS has long gone by then.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 04:58:00 -
[6]
Originally by: Krows Is this thread serious? If someone makes a dedicated travel setup and evades your gate camp, you either need to adapt or get over it. Those are you only two options. Stop posting here and figure out a way to counter it.
I didnt realise a 'dedicate travel setup' consisted of 1 MWD and 1 Cloak to make the slowest ships in the game unlockable.
Thats not a dedicated travel set up. Thats sacrificing one slot of a full battle fit dude.
I seem to remember people saying "STOP POSTING HERE AND FIND A WAY TO COUNTER IT" about many things.. recently most notably Mothership inabiity to be tackled in low sec.
However CCP rightly saw this near invunerabilty as unbalanced and changed the game with the introudction of heavy interdictors.
CCP often dont know whats gogin on in their game even though they programmed the thing, and posting here is often the way to make them aware.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 15:10:00 -
[7]
Edited by: Le Skunk on 07/02/2008 15:10:14
Originally by: Snackerlfang Edited by: Snackerlfang on 07/02/2008 15:08:41
Originally by: Le Skunk Basically its another collosal fuk up by CCP that they wont acknowledge which enables you to travel thorugh low sec in any ship you want and be totaly invunerable.
I have tested this method in a battleship and had an interceptor with 5k scan res try to lock me and it is not possible.
CCP 'are aware' of this though are doing nothing viaible about it.
The fix is incredibly simple.. If your mwd is active you cannot cloak.. end of problem.
SKUNK
/looks at post here and notes similarities of thread here http://oldforums.eveonline.com/?a=topic&threadID=699794 le skunks alt?
Idiot.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 15:12:00 -
[8]
Edited by: Le Skunk on 07/02/2008 15:14:42 Edited by: Le Skunk on 07/02/2008 15:14:33
Originally by: Malcanis Seriously, this is a way for players using knowledge and skill to get themselves in to and through lo-sec, and have a fair chance at making a living... and this is a bad thing?
Gatecamps *should* fail more often than not. The missioner or miner should have a reasonable expectation of completing his mining run or mission without losing his ship. Getting pirated should be a risk, not a certainty.
So the solo, unscouted, 1 month old pirate in the slowest BS in the game with 1 million isk fittings "should get past more often then not" ten 50 mill skillpoint pirates with a synergy gang and 3 billion isk of ships and fittings?
Is that truely what you are saying here?
Originally by: Malcanis
Jeez, I never thought I'd see you be the one to cry for a nerf.
Indeed - I am very pro sorting things out in game without ccps interferance. As such, this surely stresses even more emphasis on how borked this is if im calling for an adjustment to this broken mechanic
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 15:19:00 -
[9]
Originally by: Twilight Mourning Can't drop a bubble because you are in low sec and not 0.0? Get a pair of balls and quit claiming to be a pirate. So I humbly hope this information has helped you in your cause of killing evil bears! Twilight
1) Post with your main 2) Stop making an idiot out of yourself 3) Real Men PVP in Empire 4) It had absolutly no value to me in my cause of killing evil bears so get back into your box
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 15:32:00 -
[10]
Originally by: Sslinger
If I repeat someone elses comment I opologise. I couldnt stomach to read the whole thing.
It is my experience that merely attempting to target someone will prevent them from cloaking. You dont actually have to be locked. So it wont really matter the number of sensor boosters.
Aslo someone mentioned above that you could hit "approach" in your inteceptor, but speed would reduce to zero once the ship cloaked..the counter for this is immediately after hitting the max speed button after hitting approach
An interceptor with 6k scan res CANNOT lock the ship using this trick. All you get is a repeated 'start of lock' sequence before lock breaks.
Thi hitting max speed button dose not work particulaly well as EVEs borked "water like" space physics, dip the nose of your interceptor down as if it is plughing through a wall of water. So when you have clicked max speed your heading off alignment.
SKUNK
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 15:44:00 -
[11]
Originally by: Malcanis I'm sorry, I simply don't see it as a bad thing that there's a counter to gate camps.
Your "we have more SP/ISK therefore we should always get kills" argument is, to be candid, pretty lame. Almost as disappointing as your cry for nerfing. If some guy and his 1M SP have found a way to counter your gang then well done and good luck to him. Instead of just stabbing up and then whining that HICs are overpowered, he's done something different, which requires a little practice and skill. Like that guy, whatsisname, who was robbing the big pirate gatecamp that popped him. Those pirates cried because someone was fighting back too, and they didn't get much respect either.
I can think of a couple of ways to make this tactic less reliably effective and I'm sure you can too. They're pretty obvious really, but on the other hand I sometimes travel lo-sec too.
But I repeat: it's a *good* thing that there's a moderately effective way to get through lo-sec camps. And if you calm down a little and think about it, I'm sure you'll think so to upon reflection. There's a reason most countries have catch-and-release laws...
Firslty thanks you for your post, they are a cut above some of the trolls on here.
1) Its not 'moderatly effecitve' its nigh on foolproof.
2) There is a good way to get safely thorugh lowsec.. scouts, a nano fit, an escort. Blindly slapping a 1 millin isk fitting on your combat ship and using a borked mechanic to escape is not a 'good way'.
3) This game is all about teamwork, skill points, fittings. CCP enocurage teamwork to achieve goals adn I do not feel it is unfair to suggest that it should not be overly difficult for 10 experienced pilots who have trained skills, bought ships, and setup SPECIFICALLY to catch you in your lumbering BS with its (1 million isk fittings) as you jump thorugh a gate should have incredible difficulty doing so
4) Whathisname was an attention seeking carebear alt, who got bored of camping the campers for hours on end (as people said he would) and has disapeared back to his main. Simply blocking his chat removed 90% of the fun he was getting from his fake noob crusade.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 15:49:00 -
[12]
Originally by: Twilight Mourning Edited by: Twilight Mourning on 07/02/2008 15:41:04
Originally by: Le Skunk3) Real Men PVP in Empire SKUNK
Hahahahhahahahahhaa Keep on stokin that e-peen. And keep on watching us 1mil sp pilots get past your poor widdle gate camps.
As for real men PvP in Empire? I thought only kid who couldn't hack it in 0.0 PvPd in empire against defenseless carebears. Said carebears then have to hire real PvP corps that then cause said "real men" to dock up untill the real PvPers went away.
edit: Fixing the quote box.
I seriously think your ranting indireclty about something totaly unrelated to this thread? Perhaps you were can flipped or something in empire?
This thread is specificaly about the borked mwd=cloak mechanics in low sec. When asked for a feasible counter to the broken mechanic, your answer was "rEAL men get teh ball and shooty 0.0" which is worthy of winning "idiot noob alt troll of the thread" award in a thread CHOCK FULL TO THE BRIM of idiot noob alt trolls.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 16:00:00 -
[13]
Originally by: Roguehalo
the mechanics aren't broken. you just aren't good enough to hack it
Excelant.. another alt troll for the pile. Well noobalttrool8 - how about doign me the great favour of telling me how I can be as good as you and hack it.
HINT - it cant involve a bubble or any sort
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 16:48:00 -
[14]
Originally by: Twilight Mourning Adjust to them so that they work in your favor. What would be the point of having all the mechanics set so that there was no escaping a gate camp? That's all Eve would be is one giant gate camp.
You dont like absolutes it appears.. you dont like the though of it be 100% impossible to escape a gatecamp. Yet you are quite happy for it to be 100% possible to escape a gatecamp.
This shows a clear lack of clarity on your part. You should take a good look at your posts in this thread and attempt to learn from your mistakes for the next time you inadvisadly pipe up.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 16:50:00 -
[15]
Originally by: Goyda This thread makes no sense, you missed a raven in your gatecamp, big fat hairy deal. He was good enough to get away. Honestly the thing about using a MWD and cloak, so what, kill the next ship that comes through. Doesn't need to be fixed, unless they first fix a 10000m/s machirel (sp) that I saw the other day.
This also shows a lack of clear thinking. You say "yeah the thing with the mwd and cloak allows a ship to get a way.. just get the next one".
Well if CCP dont fix this broken mechanic, then the next ship will have one. And the next ship. And the next ship. And the next ship.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 17:34:00 -
[16]
Originally by: Haldeeman There is a way and a counter to everything in eve.
Like motherships in low sec?
There was a way of killing a MOM in lowsec, but it was so insanely time intensive and relied on a large degree of luck (i think one ship was ever caught) that guess what ... CCP nerfed moms in low sec.
You can kill someone employing this mwd and cloak trick in low sec. It to is insanely time intensive and relys on a large degree of luck.
See a parallel here? CCP dont like a single ship being invunerable.
SKUNK
You kind of see why your post
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 17:41:00 -
[17]
Edited by: Le Skunk on 07/02/2008 17:44:17
Originally by: Malcanis
Well as it happens, I engage in a spot of 0.0 gate-camping now and then, dictor bubbles and all, and guess what? There're even fits that will allow some ships to evade that too. I know how frustrating it can be.
Its not 'some' ships that can abuse this mechanic.. its every ship. Its not a specific fit, its a 1 million isk 2 slot fit.
In 0.0 the odd cov ops or extreme nano ship can get out of a bubble. A cov ops or extreme nano ship can get past a low sec gate camp most of the time.. this is fine and balanced - nobody at all would moan about that.
IT is NOT balanced that the slowest ships in the game can spend next to no isk and with no skills travel with impunity where they want, with no regard to risk.. as there isnt any.
Its a simple parlor trick, using f1 and f2 keys. Its an abuse of an oversight (imho) by ccp. Its easily fixed in a number of ways.
Quote:
I'll repeat again: if there's a way for people to travel relatively safely through lo-sec, so much the better. This is no more a bad thing for pirates than catch limits are for fisherman. You'll get fewer fish today, but many more fish this year. But you'll probably have to get off the gate to catch 'em.
1) ITs not relativly safer - its almost completly safe. 2) CCPs design of the game means that gates are pretty much the only way to catch someone in low sec. The belts are worthless in both minerals and rats. Believe me, if there was any other way to achieve a decent turnover I would do it.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 20:09:00 -
[18]
Originally by: Thanos Mortis lol you suck at pirating this badly that you come to the forums to advertise this evasion tactic you're really clueless aren't you!!
Its a broken mechanic whether its known by 4 people or 40k people. Also where do you camp ill head there with my alt in a exploiting battlship with bpos in cargohold.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 20:11:00 -
[19]
Edited by: Le Skunk on 07/02/2008 20:13:35 Edited by: Le Skunk on 07/02/2008 20:12:17
Originally by: DHB WildCat
Originally by: Le Skunk
Originally by: delta phi i love when pirates whine
I love it when bears pheer my pvp skills so much they post with alts
SKUNK
I love when pirate whine too 8). Try 0.0 and this thing we call an interdictor. Meet you there
Posting in orange does not make you cool.. it makes you a self important idiot.
This evidence is backed up with your post.. which suggests an interdicitor which cannot be used to bubble LOW SEC which is refered to multiple times in this thread.
0.0 is playing eve on easy mode as far as im concerend. Its lazy, requires little skill other then sitting around a collosal bubble without sentry guns to worry about. Its full of self important alliance blowhards whittering on about 'their space'. Ive tried it, it was unchallenging. But whether im in 0.0 or timbucktoo, this mechanic is still broken.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 20:15:00 -
[20]
Edited by: Le Skunk on 07/02/2008 20:15:19
Originally by: Tal Nok
Originally by: Le Skunk
with bpos in cargohold.
SKUNK
can i have ur stuf%
LOL
Yes you most certainly can if you can catch my exploiting alt as he travels around eves low sec gatecamps, using a borked mechanic to render all the muliple genius posting in this thread impotent.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 20:21:00 -
[21]
Edited by: Le Skunk on 07/02/2008 20:21:36
Originally by: Tal Nok Edited by: Tal Nok on 07/02/2008 20:17:37
Originally by: Le Skunk
LOL
Yes you most certainly can if you can catch my exploiting alt as he travels around eves low sec gatecamps, using a borked mechanic to render all the muliple genius posting in this thread impotent.
SKUNK
Sweet, I will just use my interdictor bubbles in low sec with my proper 500 man gate camp at optimal range, so they can't cloak.
EDIT: I tried to post in orange, but apparently I don't have the skills too.
Funniest post in thread :)))
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 22:17:00 -
[22]
Originally by: Thanos Mortis
Originally by: Le Skunk
Originally by: Thanos Mortis lol you suck at pirating this badly that you come to the forums to advertise this evasion tactic you're really clueless aren't you!!
Its a broken mechanic whether its known by 4 people or 40k people. Also where do you camp ill head there with my alt in a exploiting battlship with bpos in cargohold.
SKUNK
I don't camp, and if I did it would be in 0.0...still coming?
However when I spent the last 6 months+ in a pirate corp(s) specialising in gatecamps amongst other things we never had this problem, so yes, talking with experience I can safely say, you fail.
In case you missed the point, I was calling you out to back up your boast you could catch my theoretical exploiting battleship.
Now it is revelaed you "dont camp and live in 0.0" ... big suprise. And no i wont be coming to your easy mode 0.0.
Your experience in pirate corps 6 months ago means little to this exploit. You have
a) trolled b) been called out and left wanting c) provided nothing to this thread apart from posturing.
As such.. i bid you leave this thread and get back to your bubble
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 22:31:00 -
[23]
Edited by: Le Skunk on 07/02/2008 22:32:46
Originally by: Dark Avatar
Well, you sir play eve in easy mode. Using a rather lame megathron fitted with smartbombs, and stabbed up to sit on a gate poping frig class ships.
Now tell me that isnt eve on easy mode?
Back in your hole before you give the rest of us pirates a bad name !
D.A
I use a hyperion.. shows how long its been since I popped you.
And dont tell me its easy mode, it:
provides some of the most adrenalin buzz Ive had in this game enables small corps to strike back at capital ship happy alliances - podding their pilots whilst at their weakest gains great loot squash the overconfident inty pilot (always good for a luagh)
The use of the smartbombing BS is entirley in line with EVEs policy of no ship being invunerable anywhere out of dock. Indeed your bringin it up , only higlights the unbalance of the mwdcloak battleship exploit in that if an interceptor can be killed, why not a BS.
The killing of small frigates who warp to zero though low sec in smug satisfaction that they will not be able to be caught is particulaly satisfying and incredibly profitable.
They are so sure they will not be caught, they carry high value items with them.
As for easy mode smartbomber: There have only ever been three close attempts to kill my smartbomber - in reverse order of nearness to success.
Once when a mothership was dropped on me (i smartbombed his cyno catalyst and flew away)
Once when for ****s and giggles I sat on the gate waiting for a 50 man fleet to warp to the gate so I could pop their interceptor scouts and try to fly off (large adrenalin buzz there) under the noses of their battleships (killed on inty and legged it.. didnt have time for the loot)
Once when I was probed out in my safe spot and an arazu put points on me whilst his mates jumped in. Luckily, i had a friend in another smartbomber at a different safespot who warped in at range and chased him off.
The smartbomber FINALLY died, when I was solo cloaked at an hostile pos, and waited for a hauler to leave the shields to loot a carrier wreck. At this point I warped in, popped the hauler, and narowly avoided escaping before the enemy lachesis held me down long enough for the pos guns to pop me.
Your reference to stabs means little in the world of the heavy interedictor btw.
So dont tell me its easy mode, it provides some of the most adrenalin buzz Ive had in this game, whilst enabling me to strike back at capital ship happy alliances, pick up great loot, and squash the overconfident inty pilot
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.07 22:34:00 -
[24]
Originally by: Malcanis
Skunk, if you only want to play with trolls, that's fine, but don't expect serious players to take your complaint seriously if you do.
How does me offering to run my exploing mwdcloak alt past a blowhards gatecamp constitute me "playing with a troll".
Indeed if you read my post I expressly ask the troll to leave the thread.. the direct oppostie of what you suggest.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.08 02:03:00 -
[25]
Originally by: DHB WildCat To Tal Noc and Skunk, 1. Have you ever heard of Burn Eden? 2. If so you know our largest gang is about 5. We rutinely engage heavily outnumbered against people flying ships that fight back. 3. Also if you think having a hyperion, mega, abbadon, and geddon on a gate at 0, all remote repping each other while trying to gank a single raven; is eve on hard mode..... Then you are honestly one of the worst pirates ever. Especially sense you cant catch that raven lol.
Anyhow I will bow out here, but of you are so concerned about 0.0 then I suggest you run missions, because low sec seems a little hard for you lol.
WildCat
Wow so your not only a troll.. your a pompus troll as well. You remind me of an outraged z list celeb after being refused entrance to the vip area of a tacky nightclub.. "DO YOU KNOW WHO I AM"
Your contribution to this thread has been.... absolutly nothing.
So you think flying in 0.0 with no sentry guns and a interdictor bubble is big wowzerness do you? No worrys about multiple dedicated tacklers support ships, remote sensor boosting, sentry gun fire, station aggro, concord on the other side of the gate.
You may fly in 5 man gangs, but the very nature of 0.0 means you dont need the numbers you do in low sec as it is so easy to operate out there. Also, your 5 man gangs seem to be ganking a n awfull lot of solo ship out there in 0.0 ... seems you are not looking very hard for them fights where you are "heavily outnumbered"
Also seriously stop using orange text it makes you look pretentious.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.08 02:04:00 -
[26]
Originally by: Sslinger
What I specifically said was...you dont have to be locked onto the target in order for the cloak to fail....you merely have to be attempting to target. Once the little orange brackets start flashing indicating that someone is starting the target process, your cloak will no longer function
No it dosent work. As i have said, we have tested this with an interceptor with 6k scan res and you cannot lock the ship to stop it cloaking.
Thanks for the positive ideas though.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.08 12:52:00 -
[27]
Edited by: Le Skunk on 08/02/2008 12:52:46
Originally by: Dark Avatar
I still cant see how you can attribute skill to the way you operate.
Skill is attributed to people who find solutions to problems.
PROBLEM: The problem I had was interceptors and shuttles being invunerable using warp to zero in low sec.
SOLUTION: The solution using a smartbomber to kill them on warp to zero.
That seems to satisfy your criteia.
Quote:
With regards the issue, yes it does seem like an exploit. Whining about it will not get it fixed. Addressing it properly via a bug report/petition or whatever will bring it to ccp's attention.
Well in a perfect world yes. CCP do take notice of the forums, as they are proud to admit, and recent 'issues' like the Imune alliance, which was pre-petitioned by the alliance founders and ruled ok.. but subsequently ruled an exploit beacuse of a froum thread.. suggest otherwise.
Quote:
It is a lame tactic for carebears. Just as a smartbombing stabbed bs is a lame tactic for pirates.
If you had ever even attempted to come kill me in my smartbombing BS (which btw was incredibly easy to do.. I became so reckless I would pop badgers under the noses of POS guns with it) you might have a leg to stand on. As you didnt... well.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.08 16:16:00 -
[28]
Edited by: Le Skunk on 08/02/2008 16:16:58 Edited by: Le Skunk on 08/02/2008 16:16:24
Originally by: Ceylana Zari
If they sit on the gate then they won't be able to jump out if anything engages that that may be able to put up a fight. =p
On the rare occasionas people bring similar amounts of ships that can "fight back" we always engage. Its one of the main reasons for playing this game, for those rare moemnts.
But this is going off topic. Topic is abuse of game mechanics using the cloak break/mwd trick
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.08 21:59:00 -
[29]
Originally by: Jezebel Leroux So this thread boils down to: - ganking should be unbeatable, except possibly by counter-gank of greater gankitude - 50m skillpoints should be unbeatable - two billion in fittings should be unbeatable
And if you disagree with any of these points you are: - a noob - a troll - an alt - a ****ie head
Yep, all the classic features of RPG PVP.
No.
Its purely a thread about a borked gate mechanic, and the insta warping of what is supposed to be the slowest ship in the game.
Its about a borked game mechanic.. that the speed needed to initatie warp does not alter as you hit the mwd and use the breaking effect of the cloak.
Its about how you cant activate modules whilst you are cloaked, but due to an oversight, it allows you to benefit from the after effects of activating those modules.
bloackade runners regualaly normally escaping a camp specifically set up to catch them is fair and balanced. Thats their role after all
Lone, unscouted, combat fit battleships escaping these camps due to a borked game mechanic is not balanced.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.09 00:33:00 -
[30]
Originally by: Jezebel Leroux
Originally by: Le Skunk No. (etc etc)
I dunno, I thought you were loud and proud the first time:
Originally by: Le Skunk So the solo, unscouted, 1 month old pirate in the slowest BS in the game with 1 million isk fittings "should get past more often then not" ten 50 mill skillpoint pirates with a synergy gang and 3 billion isk of ships and fittings?
I was trying to bring the thread back onto topic.
If you asking me if i think numbers should count.. then yes
If your asking me if i think skillpoints should count... then yes
If your asking me if i think teamwork should count... then yes
If your asking me if i think amount of isk you spend on your ships should count... then yes
If you asking me if one of the slowest ships in the game should be able to spen 1 million isk to negate all the above... then no
Hope that clears it up for you
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.09 01:54:00 -
[31]
Originally by: Jezebel Leroux I don't recall asking you any questons at all. Thanks for going out of your way to underline the aforementioned lameness just the same though.
Well refering to your first comment, no your not a troll if you diagree with me, but you are if you post drivel like you do.
Seing as you like me clarifying things so much... i can confirm you are
- a noob - a troll - an alt - a ****ie head
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.09 02:26:00 -
[32]
Edited by: Le Skunk on 09/02/2008 02:26:26 Edited by: Le Skunk on 09/02/2008 02:26:03
Originally by: Donna Maria
Originally by: Le Skunk
Originally by: Le Skunk
0.0 is playing eve on easy mode as far as im concerend. Its lazy, requires little skill other then sitting around a collosal bubble without sentry guns to worry about. Its full of self important alliance blowhards whittering on about 'their space'. Ive tried it, it was unchallenging. But whether im in 0.0 or timbucktoo, this mechanic is still broken.
SKUNK
And this is coming from a sucky wanna be low-sec Pirate that couldn't uncloak a Raven? Hahaha..
/Fail you do.
Alt troll. Post with your main if you want to be listend to ... Also learn to use quote tags
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.09 02:27:00 -
[33]
Edited by: Le Skunk on 09/02/2008 02:27:09
Originally by: Donna Maria
Originally by: Dark Avatar
In the meantime, I suggest you dont sit your bs/cmd ships at 0 on the gate. Get them all randomly at 14km away from a gate and then you might have more luck decloaking one before it has a chance to warp off. Yes, sadly this tactic will encourage you to grow some balls too. I have little respect for whiners, deal with it
D.A
Ya they sit at 0 because if a heavy hitter jumps through they can jump out like little baby wenches. Whine some more please I have a lot of cheese.
I refer you to my previous post
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.09 02:47:00 -
[34]
Originally by: Nexa Necis It would be nice if people left the whole carebear/pirate role out of things, as it really seems to cloud judgment.
I don't think the OP or Le Skunk has whined in the thread. I read the "solutions" to the problem posted here and I don't think they are as viable. Keep in mind, this problem also negates the role of a tackler. If a faction fit/boosted Inty isn't able to lock a BS, that does seem kind of odd.
I mean if you can master that technique then you're set in high sec or low sec. It sounds out of balance, but then again, I've never run into it, nor would I ever practice it.
I am sure this will be like the nano-BS phase where everyone was doing it and CCCP will make a change to limit it to maybe working only some of the time.
Just because you hate pirates or carebears doesn't mean this might not be an issue that needs looking into.
I do find it odd though that most of the smack talkers seem to be alts on the side against the pirate guys. Go figure.
A sensible and well laid out post.. thanks
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.09 12:39:00 -
[35]
Edited by: Le Skunk on 09/02/2008 12:42:39 Edited by: Le Skunk on 09/02/2008 12:38:58
Originally by: Dark Avatar
I agree the issue does need to be addressed by ccp. But until then, rather than whine about it - Try to deal with it
Well seeing as you do not wish to derail the topic, then the only thing on topioc you have posted is this,
An agreement that the issue needs to be addressed by CCP - thanks A lack of understanding that CCP respond (rightfully) to concerns on the forum, and indeed often reverse decisions made by petition (RE Imune Alliance nerfing).
Quote: One mechanic that I believe is truly broken is the aggression timers (derail !?!), they should definately be extended by at least double.
Most definatly so, but agression timers are not an abuse of game mechanics like the cloakmwd trick is. CCP made a conscious decision to set the agressio ntimer at a set amount of seconds. In no way did CCP put cloaks in the game to enable insta warping for Bs.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.10 01:24:00 -
[36]
Originally by: marie blueprint lol you noob you have been given SEVERAL options on how to catch this raven.but all u want to do is whine cause u cant do i your way!!! lol adapt do the things sugested hell drop 50 small secur containers all over the jump in point = no cloak.there i gave you one for free. no one needs an 'i win' button.the raven can be caught your just doing it wrong.do it right or go play wow.
Spaming cans all over the jump in point is clased as an exploit and is petitionable and so will not work.
Neither will any other the other suggestions given , for the reasons I gave immediatley after they were suggested.
Please take a deep breath and think before you post.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.10 03:27:00 -
[37]
Originally by: techzer0 Skunk... dude... your name will be as infamous as Jonny Jojo if you keep up the responses to every other post
But a recloak timer for unbonused ships would be great (Not indys either, that'd be unfair )
An interesting idea - this would work fine, and is an example of anohter easy way ccp could fix this unintended usage of their cloak modules.
And yes I try to respond to people if they take the time to post and only ignore the very worst of trolls, who can sometimes have a glimmer of a point wrapped up in their portraitless rantings
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.10 15:09:00 -
[38]
Originally by: marie blueprint we are all alts. so bleah im almost a year old. we tried this it worked like a charm.ishkur sits in the gate when the bs warps to zero and jups u jump in too hit the ab as soon as u come out launch 5 lt drones.our ishkur pilot bumped right into the bs.pow bye bye raven.
Well - if you were not so scared that you were posting with an alt, I would offer to come run your gatecamp with my exploiting mwd alt and see hoe effective your tatctic is.
you keep refering to 'we', but seeing as you are to lame to post with a main (for some bizare reason.. posting with an alt normaly indicates fear of repercussion which i wouldnt expect from a big gang of uber pirates like you seem to be making out you are) I cannot quantify how good you are.
You tactic of jumping in a ship after him and praying to god that of all the places around the gate you end up , you are right next to him, relies on fluke, and should not be a fix for this issue.
Sure i could have 500 alts in shuttles sat on the gate ready to jump through, spamming all possible uncloak points on the other side, but thats another mark up for the metagming farce that eve is turning into
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.10 15:13:00 -
[39]
Originally by: Adunh Slavy Anything that makes low sec gate camping less effective is good for low sec, and consequently good for pirates. So gate camps are less effective, but perhaps more people will go to low sec, more targets, just not at gates.
How can that be bad?
People keep saying this. I really cannot understand it.
Where exaclt do you think these targets will be?
Admiring the beautiful flare effect at the sun. Orbiting planet IX for the hell of it. Racing each other to giant secure can 112233 Mining worthless roids Shooting worthless rats
Having more people in low sec will mean more people docked. And more people at the gates heading to stations. Thats pretty much it.
"More people in low sec" is a mantra people chant repeatedly like a religious cult.
This is understandable if you raise the rewards to match the risk. But most defianlty not if you lower the risk to match the crappy rewards
This will make low sec even more pointless to be in.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.10 15:16:00 -
[40]
Originally by: Nebuchadnezzar I
Something like resetting the speed to "highest cloaked speed value" when decloaking? Ie for a bomber, or BO it would mean a speed equal to or higher than uncloaked speed (which, i think, would still let them insta warp as intended) whereas with a raven it'd bring it to 10% of regular speed= it cant insta warp.
Something along those lines anyway, far too drastic to remove cloak + mwd imo compared to balance between gatecamps and giving solo players a chance to escape at least.
A sound idea, and one that would be easily implemented and still allow dedicated ships (ie non combat fit bs lol) to stand a chance.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.10 20:02:00 -
[41]
Originally by: SirMoric I'm pretty impressed this thread is still alive, on the other hand I may just as well keep it alive.
As told numerous of times in the thread, we, the pirates, have our own, "stop'em"-ship, a heavy interdictor, a ship that was invented as a compromise to the capitals sitting on gates and being untouchable.
A heavy interdictor is kind of a compromise between what piratehunters/carebears/pirates wanted, someway of nailing the capitals in low-sec.
Now, is the heavy interdictor too strong a ship for low-sec? Well, if you get caught by one.... you won't leave it again, except in a pod or the sudden station-spawning that occurs right after you walk towards the light at the end of the tunnel.
The only way of getting past one of these, or our multiple friends waiting nearby, is the cloak-warp-trick, which I concur is a cheap shot. The other way is throwing a expendable alt through the gate to see what's on the other side. One way or another, we in the gatecamp won't get the "juicy" Raven.
If people know how to do the mwd-cloaky-thing, they also know of the alt-trick.
So, if the trick is removed, what can we give in return? A heavy interdictor that isn't as good against less than capital-sized ships?
Just a thought, cause the "trick" is faulty, but it's the only way they get pass us without filling our camps with noob-ships. Lets take some but also give some....
rgds
The heavy interdictor, whilst nice, is overkill.
People were clamering for something to bypass the MOMS immunity in lowsec.. but instead of just this, CCP tack on something with an infinite point scram ( which nobody ever asked for once and make warp core stabs pretty much useless) and the ability to deploy a buble in 0.0 (again nobody ever asked for this as there is a ship that can do it perfectly well already.). Its like asking for a burger and being given a steak dinner, which whilst all very filling, was not what was ordered and does not justify the waiter spitting in your entre.
To then use this overkill ship to justify people using a borked game mechanic is not sound.
Im still using a lachesis whilst locks faster then any interdictor, with 6 points and a insta web (albeit its a little more fragile). It does the job fine, and always did - whilst leaving ther being a point to warp core stabs.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2008.02.10 20:33:00 -
[42]
Edited by: Le Skunk on 10/02/2008 20:34:00
Originally by: Stephannus Calimben .... but we've pretty much given up on catching them
Thats the problem. CCP dont like invunerable ships in this game, and the mwd cloak ship is invunerable barring a fluke uncloak or big fat finger syndrome from the guy doding it.
The very fact that such estemed pirates as yourself have "given up " on ever catching people abusing this mechanic shows how truely out of place in this game it is. Everything is supposed to have a counter in this game, and this one dosent have one.
Respect to you for not acting all gung ho and uber and actualy admitting you cannot catch ships using this exploit.
Your attitude that "well not everyone is abusing this so its ok" stinks though. Its shortsighted, in that you can laugh off one BS doding it a week, then one does it a day, then 10 do it a day, then every other ship does it.... Then you wont be so blaze.
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